Patch 2.6 Balance Analysis: Data-Backed Insights

Analyze Sussy Swap Simulator patch 2.6 with data on swap cooldowns, task pool changes, and role performance shifts.

Charts and graphs projected on a large screen

Swap Cooldown Adjustments

Swap cooldown increased from 45 to 50 seconds in ranked playlists. Our scrim database shows a five percent drop in double-swap rounds, suggesting the change successfully slowed chain chaos without neutering creative plays.

Impostor win rates dipped by two percent in the first week post-patch, but returned to baseline after captains refined sabotage timing.

Task Pool Tweaks

Developers added two new mid-length tasks in laboratory and cargo. Completion data indicates crewmates now spend 18 percent more time in those wings, diversifying rotation patterns and reducing stack kills in cafeteria.

Speedrunners should note that the new tasks break several previous world-record routes, encouraging exploration of alternative task orders.

Role Statistical Impact

The Scientist role regained popularity after its scan cooldown dropped by five seconds. Lobby logs show scientists confirming alibis 30 seconds earlier on average, squeezing impostor lie windows.

Guardian Angel remained underpicked. We recommend tournament organizers experiment with increased guardian charges to see whether the role becomes a viable defensive counter.

Watch Strategy Highlights

Overview of numerical tweaks and their in-game impact.

Key Takeaways

  • Expect slightly slower swap chains in ranked queues.
  • New tasks demand revised speedrun routes and pathing.
  • Scientist buffs tightened alibi timelines across scrims.