Voting Strategies for Sussy Swap Simulator
Master the art of voting to control meeting outcomes, eliminate impostors efficiently, and avoid costly mistakes that lose games!
Voting Fundamentals
Understanding voting mechanics is essential for success in Sussy Swap Simulator. Every vote matters!
How Voting Works
After discussion time ends, players have 15-120 seconds (depending on game settings) to cast one vote. You can vote for any player including yourself, or choose to skip voting. The player receiving the most votes is eliminated from the game.
Ties result in no elimination - if two players each receive three votes, nobody is ejected. This tie mechanic is crucial for strategic voting and can be exploited by both crewmates and impostors depending on the situation.
Vote Counting and Majorities
Understanding vote mathematics determines winning strategies. With 9 players alive, you need 5 votes for absolute majority. With 7 players, you need 4 votes. Always calculate required votes before meetings to understand if consensus is achievable.
When voting is split among multiple suspects, impostors can manipulate outcomes by voting strategically. Three innocents each receiving two votes means no elimination, wasting precious meeting opportunities. Coordinated voting prevents this problem.
Skip Voting Explained
Skip voting (choosing not to vote anyone out) is a legitimate strategy, not cowardice. Skip when evidence is insufficient, when you are unsure between multiple suspects, or when voting incorrectly would lose the game. Professional players skip frequently - it is smart play.
However, excessive skipping helps impostors by giving them more kill opportunities. Balance caution with action. If you have skipped 2-3 meetings already and no impostors have been eliminated, the next vote must be decisive or crewmates will lose through attrition.

Crewmate Voting Strategies
Optimize your voting decisions as crewmate to eliminate impostors efficiently while protecting innocents.
Evidence-Based Voting
Only vote when you have concrete evidence: witnessed venting, confirmed fake tasks, impossible alibis, or contradictory statements. Vague feelings or hunches lead to incorrect votes that eliminate valuable crewmates and strengthen impostor positions.
The 70% Confidence Rule
Vote when you are 70%+ confident in your suspicion. This threshold balances action with caution. Lower confidence increases wrong vote risk; higher confidence means missing valid opportunities. Track your vote accuracy and adjust your threshold accordingly.
Vote Coordination
Before voting ends, ensure enough players agree on one target. "Everyone voting Blue?" prevents vote splitting. If consensus fails, switch to coordinated skip. Fragmented votes between multiple suspects help impostors by eliminating nobody.
Priority Target Selection
When multiple suspects exist, vote the most dangerous first. Silent players who avoid attention are more threatening than loud, obvious suspects. Eliminate strategic threats before chaotic wildcards. Consider which suspect causes more damage if left alive.
Late Game Vote Pressure
With 6 or fewer players remaining, every vote is critical. One wrong vote often loses instantly. Require stronger evidence late game than early game. When in doubt with low numbers, skip unless evidence is overwhelming. Caution saves games.
Trust Verification
Before voting with someone's accusation, verify their past accuracy. Players who made correct previous accusations earn trust; those with poor track records should not guide votes. Independent thinking prevents following impostors who built false credibility.
Impostor Voting Manipulation
Voting as Impostor
- Vote with Majority: Identify where votes are going and join. Voting with successful eliminations builds trust without leading accusations yourself.
- Strategic Skip Votes: Skip when voting could reveal your partner. "I am not sure between these two" sounds reasonable while protecting your teammate.
- Sacrifice Partners When Necessary: If your partner is caught with hard evidence, vote them out. One impostor surviving is better than both being suspected. Sacrifice for victory.
- Create Tied Votes: When an innocent is being voted, vote elsewhere to create ties. "I think it is Red not Blue" splits votes, saving innocents and wasting crew's time.
- Vote Timing Manipulation: Vote early to appear decisive, or late to join bandwagons. Vary timing to avoid patterns. Consistency reveals strategy.
- False Accusation Support: When innocents accuse each other, amplify those accusations. "Now that you mention it..." makes you seem helpful while promoting wrong votes.
Avoiding Suspicious Voting
- Do Not Vote Alone: Being the only vote for someone looks extremely suspicious. Wait to see where votes trend before committing.
- Avoid Protecting Partners Overtly: Defending your partner aggressively exposes both of you. Provide mild doubt at most: "Are we sure?" not "They are definitely innocent!"
- Match Crew Voting Pace: Voting instantly or very last consistently reveals patterns. Vote at varied times matching crew behavior.
- Justify Vote Changes: If you change votes, explain why. "Actually Blue's point about Red makes sense" sounds reasonable. Silent vote changes look manipulative.
- Never Vote Same Person Repeatedly: Voting the same innocent multiple meetings is obvious targeting. Vary your votes to appear objective.
- Avoid Self-Voting Without Reason: Random self-votes scream suspicious behavior. Only self-vote when caught definitively or with humorous context.
Reading and Analyzing Voting Patterns
Identifying Impostor Voting Behavior
Impostors vote differently than crewmates in subtle but detectable ways. They rarely lead accusations, preferring to support existing suspicions. They skip votes more frequently when their partner is suspected. They vote with majorities even when evidence is weak, prioritizing survival over justice.
Track who votes for whom across multiple meetings. Impostors often vote together or avoid voting for each other entirely. If Blue and Red never suspect each other across five meetings despite everyone else being accused, they are likely partners.
The Skip Vote Analysis
Who skips and when reveals information. Crewmates skip when genuinely unsure. Impostors skip when voting would expose them or their partner. If someone consistently skips when their suspected partner faces votes, investigate that relationship.
Mass skip votes (5+ players skipping) indicate insufficient evidence. This is healthy in early game but dangerous late game. If most players skip in the final rounds, crewmates are not collaborating effectively and impostors will win through kills.
Vote Timing Tells
When someone votes reveals their confidence. Instant votes suggest strong conviction or pre-planned strategy (often impostor votes). Very late votes often indicate following the bandwagon rather than independent judgment. Mid-timing suggests careful consideration.
Changed votes are highly significant. If someone switches votes last-second, they are either reacting to new information or manipulating outcomes. Question vote changes: "Why did you switch from Blue to Red?" Legitimate answers are detailed; suspicious answers are vague.
Voting Against Confirmed Innocents
Players who vote for confirmed innocents (those who did visual tasks) are highly suspicious. There is no legitimate reason to vote someone confirmed innocent. This voting pattern strongly indicates impostor attempting to eliminate threats.
Similarly, voting for people with strong alibis or witnessed innocence reveals either ignorance or malicious intent. In organized play, these votes instantly mark someone for investigation next round.

Advanced Pattern Recognition
The Flip-Flop Pattern: Players who constantly change positions between meetings are often impostors testing which narratives stick. They accuse Blue one meeting, defend Blue the next, then ignore Blue completely. This inconsistency reveals manipulation.
The Silent Voter: Players who do not contribute to discussion but always vote with the majority are suspicious. Impostors use this strategy to appear participatory while avoiding scrutiny. Challenge silent voters to explain their reasoning.
The Aggressive Accuser: Someone pushing hard for votes on weak evidence might be impostor trying to eliminate threats. However, they might also be an inexperienced crewmate. Context and track record matter in this analysis.
The Strategic Skipper: Players who skip most votes but vote decisively on obvious impostors are likely experienced crewmates playing correctly. Excessive skipping without eventual action suggests impostor avoiding commitment.
Common Voting Mistakes to Avoid
These mistakes cost games more than any other errors. Learn them and improve your win rate dramatically!
Revenge Voting (OMGUS)
Voting someone purely because they voted you ("Oh My God You Suck") is the most common mistake. Someone voting you does not make them impostor. Evaluate evidence objectively regardless of who accused you. Revenge voting eliminates crewmates and helps impostors.
Bandwagon Without Evidence
Joining popular votes without understanding why wastes your vote. "Everyone is voting Blue so I will too" eliminates innocents regularly. Always understand the reasoning before voting. Independent thinking wins games; blind following loses them.
Emotional Voting
Voting because someone annoyed you, played poorly, or offended you is destructive. Emotions cause incorrect votes that eliminate valuable crewmates. Stay logical and objective. Annoying players are not necessarily impostors.
Random Voting
Voting randomly or voting the same person every round without cause is trolling. This behavior undermines serious players trying to win. If you do not have evidence, skip voting. Random votes are worse than no votes.
Ignoring Mathematical Realities
With 5 players remaining (3 crew, 2 impostors), one wrong vote loses instantly. Many players do not calculate these scenarios and vote casually. Always count remaining players and calculate winning conditions before late-game votes.
Vote Splitting
When multiple suspects exist, vote splitting eliminates nobody and wastes meetings. Coordinate on one target even if they are not your top suspect. Eliminating someone beats eliminating nobody. Build consensus before voting ends.
Advanced Voting Techniques
The Confirmation Vote
When highly confident, publicly commit: "I am voting Blue. If Blue is innocent, vote me next round." This confidence convinces uncertain players to follow your vote while holding you accountable. Use sparingly when certainty is extremely high.
Vote Baiting
Announce voting someone to observe reactions. Watch who defends, who supports, and who stays silent. These reactions reveal relationships and hidden information. Especially effective for identifying impostor partners defending each other.
Strategic Tie Creation
As crewmate, sometimes creating ties is correct. When unsure between two strong suspects, vote for the less-suspected one to tie votes. This delays elimination until more information emerges next round rather than risking wrong votes.
The Trust Vote
Follow votes from confirmed innocents who did visual tasks. Their judgment is trustworthy since they cannot be impostors. Deferring to proven innocents builds efficient vote coordination and increases correct elimination rates.
Vote Timing Psychology
Vote in the final 5 seconds to maximize information. You see discussion outcomes, vote trends, and late arguments before committing. This timing advantage increases decision quality significantly compared to instant voting.
The Accountability System
Track who votes correctly versus incorrectly across meetings. Players with high accuracy earn vote-leading privileges. Those with poor records should follow, not lead. This meritocratic system improves overall crew decision-making.
Communicating Your Vote Effectively
Building Vote Consensus
- State Your Vote Early: "I am voting Blue" gives others time to align or debate before voting ends.
- Explain Your Reasoning: "Voting Blue because I saw them vent in Electrical" is more convincing than "voting Blue."
- Ask for Coordination: "Can we all vote Blue?" promotes consensus and prevents splitting.
- Listen to Counter-Arguments: If someone presents good evidence against your vote, be willing to change.
- Confirm Vote Counts: "That is 4 votes for Blue, we have majority" ensures everyone knows the outcome.
- Lead Decisively When Confident: Hesitation reduces persuasiveness. Confidence attracts followers.
Persuasion Techniques
- Use Specific Details: "Blue was in Navigation at 1:30 mark" beats vague "Blue is sus."
- Reference Past Accuracy: "I correctly identified the impostor last two rounds" builds credibility.
- Appeal to Logic: "We have to vote someone this round or we lose" creates urgency.
- Acknowledge Uncertainty Honestly: "I am 75% sure it is Blue" is more trustworthy than false certainty.
- Build on Others' Points: "Adding to what Red said..." shows you are listening and collaborating.
- Stay Calm Under Pressure: Emotional outbursts reduce persuasiveness. Calm logic convinces better.
Ready to Master Voting?
Apply these voting strategies and transform your meeting phase from weakness to strength!