Sussy Swap Simulator Maps Guide
Master every map in Sussy Swap Simulator with detailed layouts, task locations, vent systems, and strategic insights!
๐บ๏ธ All Available Maps
Explore three unique space environments, each with distinct layouts and gameplay strategies.

The Skeld
The classic spaceship map featuring tight corridors, multiple task areas, and the iconic reactor room. Perfect for beginners and competitive play.

Polus Station
A research outpost on a frozen planet with outdoor areas, decontamination chambers, and unique sabotage mechanics. Great for strategic gameplay.

Mira HQ
A high-tech headquarters in the clouds with interconnected vent systems and no camera security. Requires advanced knowledge for optimal play.
๐ The Skeld - Detailed Guide
The most popular map in Sussy Swap Simulator, featuring the classic spaceship layout that started it all.
๐๏ธ Key Locations
โ๏ธ Reactor
Central hub with critical sabotage potential. Contains two reactor tasks and connects to Upper/Lower Engine via vents.
- Tasks: Start Reactor, Unlock Manifolds
- Vents: Connected to both engines
- Strategy: High traffic area, good for alibis
๐ Electrical
High-risk area for crewmates due to limited exits and common impostor camping spot. Contains multiple task types.
- Tasks: Fix Wiring, Calibrate Distributor, Download Data
- Vents: Connected to Security and Medbay
- Strategy: Dangerous for solo crewmates
๐ฅ Medbay
Medical facility with the crucial Medscan visual task. Safe area with good visibility and escape routes.
- Tasks: Submit Scan (Visual), Inspect Sample
- Vents: Connected to Electrical and Security
- Strategy: Use scan to prove innocence
๐ก๏ธ Security
Monitoring station with access to four security cameras. Critical for information gathering and vent network.
- Tasks: None
- Vents: Connected to Electrical and Medbay
- Strategy: Watch cameras for suspicious activity
๐ช Admin
Administrative center with the admin table showing player locations. Contains the crucial card swipe task.
- Tasks: Swipe Card (Common), Upload Data
- Vents: None
- Strategy: Check admin table for player counts
๐ฝ๏ธ Cafeteria
Central meeting area where emergency meetings are held. Multiple exits and high visibility make it relatively safe.
- Tasks: Empty Garbage (Visual), Fix Wiring
- Vents: Connected to Weapons and Admin
- Strategy: Good for group discussions
๐ณ๏ธ Vent System Network
Northern Network
Weapons โ Cafeteria โ Admin
Central network allowing quick access to high-traffic areas. Useful for creating alibis and escaping after kills.
Medical Network
Security โ Electrical โ Medbay
Dangerous network due to Electrical being a common kill location. Security vent allows monitoring after kills.
Engine Network
Upper Engine โ Reactor โ Lower Engine
Isolated network perfect for kills in engine rooms. Reactor provides central escape option.
Navigation Network
Navigation โ Shields
Small network in upper section. Limited but useful for quick escapes from Navigation area.
๐ Strategic Insights
๐งญ Crewmate Tips
- Use cameras in Security to monitor Cafeteria, Admin, Medbay, and Electrical
- Admin table shows player counts per room - watch for sudden changes
- Do visual tasks (Weapons, Shields, Garbage, Medscan) when others can see
- Avoid going to Electrical alone, especially early in the game
- Group up for dangerous areas like Navigation and Engines
๐ญ Impostor Tips
- Electrical is the best kill location due to limited visibility and exits
- Use reactor sabotage to force all players to one location
- Lights sabotage is effective for reducing crewmate vision
- Vent from Security after watching cameras to appear helpful
- Close doors to trap victims or create escape opportunities
โ๏ธ Polus Station - Arctic Outpost
Navigate the frozen research facility with unique outdoor areas and advanced security systems.
๐๏ธ Unique Features
๐ก๏ธ Decontamination
Two decontamination chambers that lock players briefly. Creates vulnerability windows and timing opportunities for strategic plays.
๐ฌ Laboratory
Central research facility with multiple task types. The specimen task requires careful timing and provides visual confirmation.
โ๏ธ Specimen Room
Isolated location perfect for eliminations. Contains the fossil dig task and connects to multiple areas via vents.
๐ก Communications
Outdoor antenna array that can be sabotaged. Disabling communications prevents players from seeing task lists and admin table.
โ๏ธ Climate Challenges
Polus presents unique environmental factors that affect gameplay:
- Outdoor Areas: Multiple exterior locations require strategic movement
- Temperature Control: Heating system can be sabotaged, affecting visibility
- Specimen Storage: Cold storage areas with limited lighting
- Emergency Protocols: Different sabotage effects due to research facility setting
๐ฏ Advanced Strategies
Laboratory Control
The central Laboratory is key to controlling information flow. Players here can monitor specimen tasks and coordinate with security cameras.
Decon Timing
Use decontamination chamber timing to create alibis or plan eliminations. The brief lockdown creates predictable player movements.
Outdoor Ambushes
Outdoor areas provide excellent elimination opportunities due to reduced visibility and multiple escape routes through vents.
โ๏ธ Mira HQ - Sky Headquarters
Master the most challenging map with no security cameras and a fully connected vent system.
๐ฉ๏ธ Advanced Features
๐ณ๏ธ Connected Vents
All vents connect to each other, creating unlimited impostor mobility but also making vent usage more risky due to detection possibilities.
๐ Doorlog System
Instead of security cameras, Mira HQ features a doorlog system that tracks player movements through different areas over time.
โก Communications Hub
Central communications center that affects multiple systems when sabotaged. Critical for information warfare strategies.
๐ Admin Network
Advanced admin systems provide detailed player tracking, making information gathering more sophisticated than other maps.
๐ง Expert Strategies
Information Warfare
- Master the doorlog system to track suspicious movements
- Use communications sabotage strategically to blind crewmates
- Control admin table access to limit information flow
- Create false information through strategic vent usage
Vent Mastery
- Understand that all vents connect - use this for quick escapes
- Be aware that vent usage is more easily detected due to connections
- Use decontamination timing with vent travel for perfect alibis
- Create chaos by rapidly moving between distant locations
No-Camera Gameplay
- Rely on doorlog and admin systems for information
- Develop stronger observation skills without camera support
- Use sound cues and visual tells to track other players
- Build trust through consistent behavior patterns
โ๏ธ Map Comparison & Selection
Choose the right map for your skill level and preferred gameplay style.
Feature | The Skeld | Polus | Mira HQ |
---|---|---|---|
Difficulty | Beginner | Intermediate | Advanced |
Security System | 4 Cameras | 6 Cameras | Doorlog Only |
Vent Networks | 4 Separate | 3 Separate | 1 Connected |
Visual Tasks | 4 Tasks | 2 Tasks | 1 Task |
Best For | New Players | Strategy Focused | Expert Players |
Average Game Time | 8-12 minutes | 10-15 minutes | 12-18 minutes |
๐ฏ Map Selection Tips
Choose The Skeld If:
- You're new to Sussy Swap Simulator
- You prefer faster-paced games
- You like having security camera access
- You want to practice basic strategies
Choose Polus If:
- You enjoy strategic depth and variety
- You like environmental storytelling
- You want unique task experiences
- You prefer medium-length games
Choose Mira HQ If:
- You're an experienced player seeking challenge
- You excel at information gathering
- You like psychological gameplay
- You want to master advanced techniques
Ready to Explore These Amazing Maps?
Put your map knowledge to the test in Sussy Swap Simulator and dominate every location!